A downloadable game

RedRuse was developed as a solo project for the "Game Project" subject during a game development bootcamp at my campus. I handled every aspect of the game, from initial concept and design to programming, art, and level creation. I focused on creating challenging platforming gameplay inspired by classic titles, with unique traps and surprises in every level.

Released: 2025

Work with: Personal Project

Platform: PC

Team Size: 1

Project Length: 2 weeks

Responsibilities: Game design, programming, art, level creation, testing, and polish.

Engine and Tools: Unity, Aseprite

Assignment: Game Project subject, President University

Download

Download
RedRuse.zip 40 MB

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